Apps people keep past the first week.
Native and cross-platform mobile applications designed for the constraints that actually matter: thumbs, notches, cold starts, patchy networks and battery. Plus the store strategy, review process and release engineering that turn a build into a product on a shelf.
6
8
Project or retainer
Cross-platform development
React Native and Flutter where a shared codebase genuinely serves the product, with native modules written when it doesn't.
Native development
Swift and Kotlin for products that need platform-grade performance, deep OS integration or heavy device hardware use.
Offline-first architecture
Local persistence, optimistic UI, conflict resolution and sync, so the app is usable in a basement, on a train, on 3G.
Push & lifecycle messaging
Segmented notifications, deep linking, in-app messaging and re-engagement flows wired to your analytics.
Store strategy & release
App Store and Play listings, ASO, screenshots, phased rollout, review-rejection handling and over-the-air updates.
Mobile analytics & QA
Crash reporting, funnel analytics, device-matrix testing, and beta distribution through TestFlight and Play internal tracks.
- iOS + Android applications
- Design system for mobile
- Offline sync architecture
- Push notification system
- Store listings + ASO assets
- Crash + analytics instrumentation
- Release pipeline (CI/CD)
- Store submission & approval
You have a web product and your users keep asking for an app.
Your existing app hasn't been updated in two OS versions.
You need a field or ops app that works without reliable connectivity.
You're launching a consumer product where the app is the product.
Let's talk about mobile applications.
A 30-minute call, no deck, no pitch theatre. You get a written point of view whether or not you hire us.
Within one working day, IST (UTC+5:30).
